Recently I've been struggling with the idea of moving up in stakes. I have dabbled at the higher buy in No Limit games and had mixed results. There are a few factors that come into play when I'm deciding. First is bankroll. Well, after a good summer at the WSOP and cutting down on my spending habits, my bankroll is in good shape and very sufficiently rolled to move on up to a bigger game. Next- my skill set. As poker players we all seem to think we're better than we really are. I try hard not to fall into that trap and always try to be realistic. I think my skill set is there to move up. Lastly, my mindset. This is the tough one for me. While my bankroll and skillset are ready to rock and roll, my mind isn't quite ready for the journey. The one big issue I've faced when moving up is that my mind can't handle the swings of the bigger games. If I'm in a 2/5 no limit game or a 5/10 no limit game and have $1000 in front of me I don't think about the money at all. Now, put me in a 10/20 no limit game with $2000 or $2500 and suddenly I become afraid of the money and don't play well. This is unfortunate because as I mentioned my bankroll and skill sets can support the game, but unfortunately my mind can't. So, what to do? I think the best route for me is to continue beating the games that I beat, and when I see a bigger game that looks real good and I'm upswinging in my current game, then take a shot at the bigger game. Eventually my mind will come to terms with the swings and I can move up.
So, whats this all mean for you, the reader? Well I figured if I have issues moving up you may as well, and it's mostly likely issues in making the move from 1/2 no limit to 2/5 no limit. Today I'd like to elaborate on the differences in the games to best prepare you for that move. But always remember, you need to evaluate the three things I spoke about above- bankroll, skill set, and mindset. Make sure all three are ready for the move up before giving it a shot. Also, don't be afraid to move back down if it doesn't work out or if you are uncomfortable with the new stakes.
The biggest difference between 1/2 and 2/5 is best summed up in one word- aggression. There is a lot more preflop raising and even three betting in 2/5 than there is in 1/2. Also, there is far less open limping. While it's very common in 1/2 to see four or more players limp in for $2 and the blind check taking you all to a six way flop, there is very little of this in 2/5. Most players know that it is very profitable to isolate limpers in no limit and players in 2/5 take advantage of this. You will often see a bad player open limp in 2/5, a good player from middle position raise to $25, and another good player on the button three bet to $75. What's likely happening is that the good player in middle position knows that it is profitable to isolate the bad limper, and the really good player in late position knows this, knows that the good player is likely isolating light, so now he three bets in position light to isolate the isolator. Plays like this don't always happen but are definitely more common in mid stakes games than in low limit games. It can also be taken to the extreme when the middle position player picks up on the fact that the button knew he was isolating light, so he can now four bet light to force a fold from the buttons light three bet. As you see this can easily turn into a leveling war between good players- and it all started by a bad player limping in for $5!
Apart from the three betting and open raising in 2/5, you will also see more continuation bets from the preflop raiser whether or not they hit their hand. Because of this you will have to be prepared to play post flop more with weaker hands. You can't spend all day calling raises and waiting to flop the nuts because the good players will win all the small pots from you and then shut down as soon as you show any resistance post flop. To combat this you need to learn to continue with weaker hands that haven't crushed the flop against pre flop raisers. This means calling in position more often, floating flops, and taking away pots on the turn or river. Bluffing (more like semi bluffing) becomes a more important part of the game as the limits go up. That doesn't mean that we should be bluffing every pot with no regard to what we are representing. Learning to tell a story with your hand becomes much more important. Always be thinking 'if I had X hand would I play it this way.' That will help your bets to be believable if you're telling a believable story.
Also, the 2/5 game is just stupid as people buy in from anywhere to $5k to $16k. Game is crazy and you really need deep pockets. 1/3 game is $200 buy in and $300 max That being said, kind of made.
With regards to online poker, I'd say this same principle holds true when moving from 50c/1 no limit games to the 1/2 no limit games. I'd also equate moving from 1/2 no limit online to 2/4 no limit online would be akin to moving from 2/5 no limit live to 5/10 no limit live. The player pool becomes much tougher and you don't get paid off as much on your big hands so learning to win countless small pots becomes much more vital.
With that said, assuming sufficient bankroll, I'd advocate dipping your toe in slowly. Start off by playing tight, observing your opponents, and then join in the fray with calculated bets and bluffs that tell a believable story about your hand. Good luck to all those who are attempting to move up in limits and make sure to post any trouble hands in Table Talk here at PokerAtlas. Good luck on the felt and most importantly, have fun!!
Comments
Excellent article Benton! Have you ever written anything about transitioning from Limit to No Limit? If not then that is my request. I always enjoy reading what you write. Few people are able to simplify complex poker strategy and advice better than you.
Benton, I find that for lack of a better word 2/5 is more 'predictable.' For example, At the 1/2 level you see a lot of players call pre flop raises with Junk hands because it was only another $8 and 'they were suited. ' 2/5 players are less likely to make that loose preflop call. At the higher levels you get more reliable information in response to your action. As a result players with good hand reading skills can thrive at the higher levels.
While in the long run it's profitable to play against the loose passive 1/2 players that doesn't make it feel better when your AA gets cracked by J4 flopping bottom two pair.
Good read and something I need to make the effort to do. I've mainly played 1/3 lately so the transition might be a bit easier.
I just wish the nearest good cash game wasn't two hours away!
@GameChanger Very kind words. I appreciate it. I don't think I've ever written about transitioning from limit to no limit. That might make for an interesting article, although I don't know how useful considering most limit players have already made the switch or they refuse to ever make the switch. I did write an article about playing limit poker. I personally started as a limit player in 2001 and made the transition to no limit in 2004-2005. Let me think about how to approach that article. Thanks for the suggestion.
@zourah You and me both! 2.5 hours to Lake Charles. At least I get Vegas once a month tho so I shouldn't complain. Good luck with the transition.
Great article Benton, and perfect timing for me. Off to Vegas in a couple weeks to take some shots at 2/5, as I'm a bit hesitant to do so at my local yet, since they'd know I was just moving up and I'm afraid I'd be a bit exploitable until I'm more comfortable. Any reccomendations on best Vegas rooms to play 2/5? Heard Bellagio is a solid go to. Thanks!
Wait, so VegasMikey doesn't live in Vegas? Hmmmm we will have to investigate this in our member screenname policy. hahaha I'm kidding. As long as LasVegasMichael doesn't have a problem with it, I don't either ;).
Bellagio, Aria, Venetian, and Wynn I think are probably known to have the most 2/5 NL games to choose from. Others often have games, but not on as regular of a basis. From my experience, they're all pretty similar to one another, so it just comes down to which room you feel the most comfortable in.
BTW, excellent article Benton. I agree with GameChanger. Would be a very interesting piece....and maybe the reason more Limit players don't switch to NL is because you haven't given them appropriate guidance on how to do so? I'm guessing that is the case.
I'd echo Krusherlaw's comment. In my brief move up to 2/5 (back down again due to bankroll considerations) I definitely felt more comfortable at the 2/5 game due to predictability. I felt I understood bets, and hands played out as expected which I enjoyed, even though I eventually felt overmatched more times than not in these games.
@VegasMikey Good luck with your trip! I'd recommend Bellagio if you're just making the transition. It's a $500 max buy in there and the game is typically softer than the $1k max at Venetian or $1500 max at Wynn. Plus at Bellagio there are regular 5/10 and 10/20 NL games so it makes sense that the 2/5 would be softer than Venetian and Wynn which don't run regular bigger games daily. Aria is an option at $1k max but also tends to be tougher than Bellagio, yet as states by others it is a bit predictable as the players are all competent.
Not sure where you are located or what your buyins are but a great alternative to a 2/5 game assuming your buying in for at least 100bb, is the Wynn 1/3 game. (500 max buyin) on a most tables plays like a 2/5 game. Just like the article states, very few limpers, pretty aggressive games. Plus since the blinds are smaller, its like a jr step before a true 2/5 game.
Thanks for the help and advice guys. Looking forward to getting down there on Sunday. As for my VegasMikey handle Jon, it's just from my friends after a rather memorable trip (aren't they always) a few years back. I'll for sure give Bellagio a whirl (plus the 1/3 at Wynn), and I might take a stab at Aria too, since it's my favorite room in town (mmm burgers and watermelon juice at the table). Also looking forward to the 'ATB hold em' game at TI. Hoping that's still going Sunday night!
Cheers!
Anybody remember limit poker? It was the only game in town for a lot of years. Sort of like $2-5 today. I play a lot @ Bellagio because they have a lot of limit games. The $10 20 limit game, which is rare on the strip is relaxing for me after $2-5 unlimited. I predict limit will make a come back; especially at at the higher limits.
Hey Benton nice article you help me out and in turn I teach military tactics for 12 years ever try meditating before a big poker game .I know people say what meditating brings your life energy back in your body all it takes is 5 minutes listen nice music takes deep breaths though the mouth exhale thru the nose sit in chair spine erect .This will help your mind game.I think you will do well in 2/5 games since you can grind them 1/2 games and make a profit.Good luck and look forward too more poker articles ..Team Pitbull Fighting Ptsd one poker hand at a time..
super interesting article. I actually feel exactly the same but the cutoff depend how I am running :
running good 2/5 --> 5/10 is my cuttoff,
running bad it is from 1/3 to 2/5.Any ideas / tips how to get thru this psychological leak ?
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Poker is a popular card game that combines elements of chance and strategy. There are various styles of poker, all of which share an objective of presenting the least probable or highest-scoring hand. A poker hand is usually a configuration of five cards depending on the variant, either held entirely by a player or drawn partly from a number of shared, community cards. Players bet on their hands in a number of rounds as cards are drawn, employing various mathematical and intuitive strategies in an attempt to better opponents.
Given the game's many different forms and various dynamics, poker strategy becomes a complex subject. This article attempts to introduce only the basic strategy concepts.
- 17See also
The fundamental theorem of poker[edit]
The fundamental theorem of poker, introduced by David Sklansky, states: Every time you play your hand the way you would if you could see your opponents' cards, you gain, and every time your opponents play their cards differently from the way they would play them if they could see your cards, you gain.[1] This theorem is the foundation for many poker strategy topics. For example, bluffing and slow-playing (explained below) are examples of using deception to induce your opponents to play differently from how they would if they could see your cards. There are some exceptions to the fundamental theorem in certain multi-way pot situations, as described in Morton's theorem.
Pot odds, implied odds and poker probabilities[edit]
The relationship between pot odds and odds of winning is one of the most important concepts in poker strategy. Pot odds are the ratio of the size of the pot to the size of the bet required to stay in the pot.[1] For example, if a player must call $10 for a chance to win a $40 pot (not including their $10 call), their pot odds are 4-to-1. To have a positive expectation, a player's odds of winning must be better than their pot odds. If the player's odds of winning are also 4-to-1 (20% chance of winning), their expected return is to break even (on average, losing four times and winning once for every five times they play such a pot).
Implied odds is a more complicated concept, though related to pot odds. The implied odds on a hand are based not on the money currently in the pot, but on the expected size of the pot at the end of the hand. When facing an even money situation (like the one described in the previous paragraph) and holding a strong drawing hand (say a Four flush) a skilled player will consider calling a bet or even opening based on their implied odds. This is particularly true in multi-way pots, where it is likely that one or more opponents will call all the way to showdown.
Deception[edit]
By employing deception, a poker player hopes to induce their opponent(s) to act differently from how they would if they could see their cards. David Sklansky has argued that winning at poker is often decided by how much one player can force another to change his/her style while successfully maintaining their own strategy.[2]Bluffing is a form of deception where players bet strongly on a weak hand to induce opponents to fold superior hands. Related is the semi-bluff, in which a player who does not have a strong hand, but has a chance to improve it to a strong hand in later rounds, bets strongly on the hand in the hopes of inducing other players with weaker 'made' hands to fold. Slow-playing is deceptive play in poker that is roughly the opposite of bluffing: checking or betting weakly with a strong holding, attempting to induce other players with weaker hands to call or raise the bet instead of folding, to increase the payout.
Position[edit]
Position refers to the order in which players are seated around the table and the strategic consequences of this. Generally, players in earlier position (who have to act first) need stronger hands to bet/raise or call than players in later position. For example, if there are five opponents yet to act behind a player, there is a greater chance one of the yet to act opponents will have a better hand than if there were only one opponent yet to act. Being in late position is an advantage because a player gets to see how their opponents in earlier position act (which provides the player more information about their hands than they have about his). This information, coupled with a low bet to a late player, may allow the player to 'limp in' with a weaker hand when they would have folded the same hand if they'd had to act earlier. Position is one of the most vital elements to understand in order to be a long-term winning player. As a player's position improves, so too does the range of cards with which they can profitably enter a hand. Conversely this commonly held knowledge can be used to an intelligent poker player's advantage. If playing against observant opponents, then a raise with any two cards can 'steal the blinds,' if executed against passive players at the right time.
Reasons to raise[edit]
Unlike calling, raising has an extra way to win: opponents may fold. An opening bet may be considered a raise from a strategy perspective. David Sklansky gives seven reasons for raising, summarized below.[1]
- To get more money in the pot when a player has the best hand: If a player has the best hand, raising for value enables them to win a bigger pot.
- To drive out opponents when a player has the best hand: If a player has a made hand, raising may protect their hand by driving out opponents with drawing hands who may otherwise improve to a better hand.
- To bluff A player raises with an inferior or 'trash' hand attempts to deceive other players about the strength of their hand, and hopefully induce a better hand to fold.
- To semi-bluff A player with a drawing hand may raise both to bluff and for value. While technically still a bluff, as the player may not end up with a made hand and is primarily trying to drive out players, the player still has the opportunity to make his or her hand and win the pot if the bluff is called.
- To block Players on drawing hands may put out a 'blocking bet' against players who are likely to bet when checked to, but unlikely to raise when bet into. This is a small bet made on a drawing hand to lessen the likelihood of having to call a larger bet from a player in late position.
- To get a free card: If a player raises with a drawing hand, their opponent may call the bet and check to them on the next betting round, giving them a chance to get a free card to improve their hand.
- To gain information: If a player raises with an uncertain hand, they gain information about the strength of their opponent's hand if they are called. Players may use an opening bet on a later betting round (probe or continuation bets) to gain information by being called or raised (or may win the pot immediately).
- To drive out worse hands when a player's own hand may be second best: A combination protection and probe raise, a player with a strong hand but not the 'nuts' (the hole cards that make the best possible hand given the current face-up cards) may raise, both to induce drawing hands that may improve to the 'nut hand' to fold, while also testing to see if another player has the 'nuts'.
- To drive out better hands when a drawing hand bets: If an opponent with an apparent drawing hand has bet before the player to act, if the player raises, opponents behind them who may have a better hand may fold rather than call two bets 'cold'. This is a form of isolation play, and has elements of blocking and protection.
Reasons to call[edit]
There are several reasons for calling a bet or raise, summarized below.
- To see more cards: With a drawing hand, a player may be receiving the correct pot odds with the call to see more cards.
- To limit loss in equity: Calling may be appropriate when a player has adequate pot odds to call but will lose equity on additional money contributed to the pot with a raise.
- To avoid a re-raise: Only calling (and not raising) denies the original bettor the option of re-raising. However, this is only completely safe in case the player is last to act (i.e. 'closing the action').
- To conceal the strength of a player's hand: If a player has a very strong hand, they might smooth call on an early betting round to avoid giving away the strength of their hand on the hope of getting more money into the pot in later betting rounds.
- To manipulate pot odds: By calling (not raising), a player offers any opponents yet to act behind them more favorable pot odds to also call. For example, if a player has a very strong hand, a smooth call may encourage opponents behind them to overcall or even raise, building the pot. Particularly in limit games, building the pot in an earlier betting round may induce opponents to call future bets in later betting rounds because of the pot odds they will be receiving.
- To set up a bluff on a later betting round: Sometimes referred to as a long-ball bluff, calling on an earlier betting round can set up a bluff (or semi-bluff) on a later betting round. For instance, a player with a strong initial hand may call instead of raise to see the flop cheaply. That flop may not benefit the player, but the player may still have many 'outs' (cards left to deal that could make a strong hand), or even if the odds are slim they can try to bluff. By raising, this scenario may appear to an opponent like a player who has 'limped in' with a weak initial hand, but after the flop now has a strong made or drawing hand. A recent online term for 'long-ball bluffing' is floating.[3]
Gap concept[edit]
The gap concept states that a player needs a better hand to play against someone who has already opened (or raised) the betting than he would need to open himself.[4] The gap concept reflects that players prefer to avoid confrontations with other players who have already indicated strength, and that calling only has one way to win (by having the best hand), whereas opening may also win immediately if your opponent(s) fold.
Sandwich effect[edit]
Related to the gap effect, the sandwich effect states that a player needs a stronger hand to stay in a pot when there are opponents yet to act behind him.[3] Because the player does not know how many opponents will be involved in the pot or whether he will have to call a re-raise, he does not know what his effective pot odds actually are. Therefore, a stronger hand is desired as compensation for this uncertainty. A squeeze play exploits this principle.
Loose/tight play[edit]
Loose players play relatively more hands and tend to continue with weaker hands; hence they do not often fold. Tight players play relatively fewer hands and tend not to continue with weaker hands; hence they often fold. The following concepts are applicable in loose games (and their inverse in tight games):[1]
- Bluffs and semi-bluffs are less effective because loose opponents are less likely to fold.
- Requirements for continuing with made hands may be lower because loose players may also be playing lower value hands.
- Drawing to incomplete hands, like flushes, tends to be more valuable as draws will often get favorable pot odds and a stronger hand (rather than merely one pair) is often required to win in multi-way pots.
Aggressive/passive play[edit]
Aggressive play refers to betting and raising. Passive play refers to checking and calling. Unless passive play is being used deceptively as mentioned above, aggressive play is generally considered stronger than passive play because of the bluff value of bets and raises and because it offers more opportunities for your opponents to make mistakes.[1]
Hand reading, tells and leveling[edit]
Hand reading is the process of making educated guesses about the possible cards an opponent may hold, based on the sequence of actions in the pot. The term 'hand reading' is actually a misnomer, as skilled players do not attempt to assign a player to an exact hand. Rather they attempt to narrow the possibilities down to a range of probable hands based on the past actions of their opponent, during both the current hand and previous hands played by this opponent.
Tells are detectable changes in opponents' behavior or demeanor which provide clues about their hands or their intentions. Educated guesses about opponents' cards and intentions can help a player avoid mistakes in his own play, induce mistakes by the opponents, or influence the opponents to take actions that they would not normally take under the circumstances. For example, a tell might suggest that an opponent has missed a draw, so a player seeing it may decide a bluff would be more effective than usual.
Leveling or multiple level thinking is accounting for what the other opponents think about the hands. This information can then be used to the player's advantage. Some players might be able to make educated guesses about opponents' hands; this could be seen as the first level. The second level could be thought of as the combination of the first level and deducing what the opponents think the player's hand may be. Skilled players can adjust their game play to be on a higher level than that of less skilled opponents.
Table image and opponent profiling[edit]
By observing the tendencies and patterns of one's opponents, one can make more educated guesses about others' potential holdings. For example, if a player has been playing extremely tightly (playing very few hands), then when he/she finally enters a pot, one may surmise that he/she has stronger than average cards. One's table image is the perception by one's opponents of one's own pattern of play. A player can leverage their table image by playing out of character, and thereby inducing his/her opponents to misjudge his/her hand and make a mistake.
In live poker, as opposed to internet, stereotypes are often used for initial 'reads'. For instance, people of retirement age are often witnessed to play tight. Players will often project this image on unknown people of retirement age. Young people wearing headphones and hoodies are often witnessed to play more aggressively and mathematically if they played a lot of winning internet poker. These stereotypes can often be good bases to start a profile.
Often, there is a rather small pool of players in a given card playing venue. People will carry their history of playing with them in these environments.
Internet poker players can use large databases of hand histories to get a more precise player profile. Statistical information about opponents is displayed on the tables in the form of a heads up display. The most commonly used software is PokerTracker and Hold'em Manager.
Equity[edit]
Players' equity in a pot is their expected share of the pot, expressed either as a percentage (probability of winning) or expected value (amount of pot * probability of winning). Negative equity, or loss in equity, occurs when contributing to a pot with a probability of winning less than 1 / (number of opponents matching the contribution+1).
- Example
- Alice contributes $12 to a pot and is matched by two other opponents. Alice's $12 contribution 'bought' the chance to win $36. If Alice's probability of winning is 50%, her equity in the $36 pot is $18 (a gain in equity because her $12 is now 'worth' $18). If her probability of winning is only 10%, Alice loses equity because her $12 is now only 'worth' $3.60 (amount of pot * probability of winning).
- Texas hold 'em example
- Alice holds J♦8♠. Bob holds K♥7♠. After the flop, the board is 5♥6♥7♦. If both hands are played to a showdown, Alice has a 45% chance to win (which she is unaware of, because she does not know what hand Bob holds), Bob has a 53% chance to win and there is a 2% chance to split the pot. The pot currently has $51. Alice goes all-in for $45 reasoning that she can take the pot immediately if Bob folds or that Bob calls with a worse hand. Bob's simple pot odds for the call are also 32%; since his equity of 53% is greater than the pot odds he has to call, Bob has a positive expected value for the call (if he knew Alice's hole cards).
Short-handed considerations[edit]
When playing short-handed (at a table with 3-6 players), players must loosen up their play (play more hands) for several reasons:[1]
Poker 2 5 No Limit Strategy 1
- There is less likelihood of another player having a strong hand because there are fewer players.
- Each player's share of the forced bets increases because there are fewer players contributing to the forced bets, thus waiting for premium hands becomes more expensive.
This type of situation comes up most often in tournament style play. In a cash game, the adjustments are very similar, but not quite as drastic as the table can ask for what is known as a 'rake break.' A rake break occurs when the floor-man, who represents the casino, agrees to take a smaller portion than usual for the hand. For example, a random casino might normally receive 10% of the pot up to 5 dollars for a 'rake.' In this case the table would only owe 10% up to 3 dollars until there are a sufficient number of players again. In online poker rake breaks are determined automatically.
Structure considerations[edit]
The blinds and antes and limit structure of the game have a significant influence on poker strategy. For example, it is easier to manipulate pot odds in no-limit and pot-limit games than in limit games. In tournaments, as the size of the forced bets relative to the chip stacks grows, pressure is placed on players to play pots to avoid being anted/blinded away.[5]
Mindset considerations[edit]
In 2014, Bwin conducted a study to see what makes a professional poker player. The brain activity of poker players, of varying degrees, was monitored using EEG headsets and visualised into brain maps.[6] Leading sports psychologist, James Hazlett, then interpreted the findings:
- More experienced players showed higher levels of focus and concentration throughout the game.
- The amateur players had less control over their emotions, and were prone to allowing negative emotions, such as frustration, distract them.
- Whilst opponents were taking their turn, the expert players opened up another table or watched replays of hands they had played poorly to improve.
- The brain maps showed that the professional players were led more by logic and intuition.
The conclusions of the study suggest that poker players can improve their strategy by considering their mindset. Mental training techniques, commonly used by athletes, could therefore help to improve performance by working on elements such as self-control and concentration.
See also[edit]
Poker plays[edit]
Specific games[edit]
Notes[edit]
2 5 No Limit Strategy
- ^ abcdefDavid Sklansky (1987). The Theory of Poker. Two Plus Two Publications. ISBN1-880685-00-0.
- ^Milovsky, Nicholas. 'The Basics of Game Theory and Associated Games'. Retrieved 11 February 2014.
- ^ abDan Harrington and Bill Robertie (2004). Harrington on Hold'em: Expert Strategy For No-Limit Tournaments; Volume I: Strategic Play. Two Plus Two Publications. ISBN1-880685-33-7.
- ^David Sklansky (2001). Tournament Poker for Advanced Players. Two Plus Two Publications. ISBN1-880685-28-0.
- ^Dan Harrington and Bill Robertie (2005). Harrington on Hold'em: Expert Strategy For No-Limit Tournaments; Volume II: The Endgame. Two Plus Two Publications. ISBN1-880685-35-3.
- ^Your Brain on Poker